﻿using System;
using System.Collections.Generic;
using System.Text;

namespace KaiXin001er.Objects
{
    public class RanchAnimal
    {
        /// <summary>
        /// 用户ID
        /// </summary>
        private string uid;

        public string Uid
        {
            get { return uid; }
            set { uid = value; }
        }
        /// <summary>
        /// 动物sID
        /// </summary>
        private string animalsid;

        public string Animalsid
        {
            get { return animalsid; }
            set { animalsid = value; }
        }
        /// <summary>
        /// 动物ID 在购物店中的ID吧
        /// ?
        /// </summary>
        private string aid;

        public string Aid
        {
            get { return aid; }
            set { aid = value; }
        }
        /// <summary>
        /// 动物当前的状态 0 生长中 2 可以收获
        /// </summary>
        private string status;

        public string Status
        {
            get { return status; }
            set { status = value; }
        }
        /// <summary>
        /// 提示
        /// </summary>
        private string tips;

        public string Tips
        {
            get { return tips; }
            set { tips = value; }
        }
        /// <summary>
        /// skey 好像有用
        /// </summary>
        private string skey;

        public string Skey
        {
            get { return skey; }
            set { skey = value; }
        }
        /// <summary>
        /// 动物的名称
        /// </summary>
        private string aname;

        public string Aname
        {
            get { return aname; }
            set { aname = value; }
        }
        /// <summary>
        /// 动作 操作的动作
        /// </summary>
        private string paction;

        public string Paction
        {
            get { return paction; }
            set { paction = value; }
        }

    }
}
